Unity AI will soon be able to create complete video games via natural language prompts. This is promised by Unity CEO Matthew Bromberg, according to the industry magazine Game Developer in an ...
Entities Events is a library that adds event functionality to Unity's Entity Component System (ECS). It allows for easy implementation of messaging between systems ...
Abstract: Aiming at the problem that the current HI-Z (Hierarchical Z-Buffer) occlusion culling algorithm has culling errors and occupies too much CPU computing power, this paper proposes a GPU-based ...
This series builds off of the player controller series from before. However, you can start here if you wish to only learn more about the weapon system. A starting state is provided. Otherwise you can ...