Attach this script to the GameObject where you want to spawn monsters. You can set the following properties in the Unity editor: This script spawns monsters within a certain range around the ...
An object can be set to be breakable by another objects velocity, or by click. (the script can be easily modified so that the trigger click event could be replaced with any event your game requires) ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results