The pixels on a Texture using the "EMISSIVE" RenderType are not interpreted the same was as a regular texture. First of all, the alpha values of pixels are ignored. This means that the emissive ...
Tutorial 1.3 - Textures.csproj File metadata and controls Code Blame 27 lines (21 loc) · 883 Bytes Raw Download raw file <RootNamespace>Tutorial</RootNamespace> ...