For now, it does not support navigation properties, complex types, owned types, shadow properties, or inheritance, but they are in the roadmap.
Performance, zero or minimal allocations, memory usage minimization, absence of dependencies on any game engine - these are the main goals of this framework. IMPORTANT! LeoEcs Proto is not thread-safe ...
In this tutorial, we build a self-organizing memory system for an agent that goes beyond storing raw conversation history and instead structures interactions into persistent, meaningful knowledge ...
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