Haptic rendering and texture modeling constitute a rapidly evolving field that bridges human–computer interaction and tactile simulation. At its core, haptic rendering entails the simulation of ...
Neth Nom, an animator who has worked at Pixar, Rhythm & Hues, Sony, and Disney, is behind a new cg short film called Sonder that has adopted the Unity game engine for rendering. Nom shares a few ...
SKAP is a browser service from Texturing XYZ that generates 16K skin displacement and cavity maps from your existing character textures.
Unity is making a huge push to position itself as the leading game engine in the virtual reality space today at its Vision Summit where they made a series of new partner announcements and previewed ...
Unity has unveiled a string of new features and updates for 2018 as the company stretches its reach to a variety of platforms and emerging technologies. During the Unity keynote at GDC, the company ...
UNITY, the platform for creating and operating real-time 3D (RT3D) content, has announced a collaboration with HERE Technologies, the location data and technology platform, to partner on developing ...
Rendering has become the ultimate tool in the architect’s arsenal for communicating designs directly to clients. But with the seemingly infinite number of real-life material options that exist today, ...