Toshihiro Nagoshi, the creator of the Yakuza franchise, revealed his latest project at the 2025 Game Awards in December. Now, just three months later, NetEase is pulling the plug and will stop all ...
Apple set to show at GDC 2026 with a coordinated push across hardware, flagship game ports, and App Store strategy.
Host, game dev, and author Cheryl Platz launches the second season of this popular video game podcast with Joanie ...
Ritwik is a passionate gamer who has a soft spot for JRPGs. He's been writing about all things gaming for six years and counting. Combining cyberpunk settings with action gameplay is a surefire way to ...
The Gamescom Dev Leadership Summit is organized by Gamescom Dev, the developer-focused division of Gamescom. The event takes place at SUD Lisboa Hall in Lisbon, Portugal, providing an ideal setting ...
There’s no question that one of the biggest talking points during last week’s Gamescom Asia x Thailand Game Show came out of Dead Space creator Glen Schofield’s opening keynote address, regarding his ...
Amazon ends partnership with ex-Forza Horizon devs Maverick Games — but thankfully, its open-world driving project hasn't been canceled yet.
The Nintendo Switch 2 has been around for months, and many would expect more developers to start working on games dedicated to the new console. However, several teams report that getting access to ...
That's according to former Wildlight developer and level designer Alex Graner, who told Quad Damage Podcast that developers "don't strive to create something that doesn't work out," throughout ...
Cloud Imperium Games (CIG), the game developer behind Star Citizen and Squadron 42, says attackers breached systems ...
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Former Highguard Dev Explains Why The Shooter Failed
A former Wildlight Entertainment employee explains why the studio's controversial first-person shooter, Highguard, was such a failure.
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